π― Aim Assist Guide¶
Aim Assist can be toggled On/Off.
- When On, it engages aim assist while aiming or firing.
- When Off, aim assist has no effect.
βοΈ Aim Assist Settings¶
- Shape β The shape drawn by your aimer for Aim Assist.
- Standard Aim Assist is “Circle”.
- Radius β The size of the circle drawn by aim assist while aiming.
- The higher the radius, the more shake.
- Shake is what abuses the in-game aim assist, but higher is not always better!
- Speed β How many degrees the aim moves per script iteration.
- How fast the aim assist shape is drawn.
- Example: A full circle = 360Β°.
- If Speed = 5 and VM Speed = 8, every 8 milliseconds the aimer advances its movement in a circle by 5 degrees.
- Boost Radius β Extra radius added/subtracted when aiming & firing.
- Boost Speed β Extra speed added/subtracted when aiming & firing.
π€ Hip Assist¶
- Hip Assist β βAlways-onβ aim assist (even when not aiming/firing). Toggle On/Off.
- β οΈ If Off β Hip Radius and Hip Speed have no effect.
- Hip Radius β Size of the circle drawn while hip assist is active.
- Hip Speed β Angle advancement per iteration (same as Speed above).
βοΈ Strafe Assist¶
- Strafe Assist β Adds left-stick movement while firing. Toggle On/Off.
- β οΈ If Off β Strafe Size and Strafe Time have no effect.
- Strafe Size β Strength of the strafe (amount of left stick movement).
- Strafe Time β How long (in milliseconds) the strafe is held before reversing direction.